Banker hits the big time with iPhone App
When banker and amateur game developer, Steve Dementer thought up Trism, a puzzle game based on matching colours, he can’t have thought that he was creating a new career for himself. However, after writing the game in his spare time and placing it on the App Store, that’s just what it became. The game proved to be a huge hit and to date, has earned Steve around $250’000 dollars.
Steve was able to quit his job and has now started his own company, Demiforce, which is currently in the process of writing Trism’s sequel as well as five new games.
Although more sucessful then most, Steve is far from alone, Apple have opened their doors to amateur game developers in a way that few before them have, offering these part time developers cheap ways to utilise professional equipment, reducing the barrier between amateurs and professionals. The programme has been incredibly successful, with 1’500 games available from the App Store at present. The App Store has seen a rise of 60% in terms of titles available over the last two months and that number is set to rise still further. Amateur games designers, by and large, couldn’t be happier with many feeling that Apple have democratised games development.
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